﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace YachtCaptain
{
    public class Player
    {
        List<Vector2> m_Path;
        Vector2 m_CurrentPosition;
        float m_BoatSpeed;

        public Player() 
        {
            m_Path = new List<Vector2>();
            m_CurrentPosition.X = 0;
            m_CurrentPosition.Y = 0;
            m_BoatSpeed = 2;
        }

        public Vector2 GetCurrentPosition()
        {
            return m_CurrentPosition;
        }

        public void SetPosition(Vector2 newPos)
        {
            m_CurrentPosition += newPos;
        }

        public List<Vector2> GetPath()
        {
            return m_Path;
        }

        public float GetBoatSpeed()
        {
            return m_BoatSpeed;
        }
    }
}
